• dustyData@lemmy.world
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    8 months ago

    Survivor games were dubbed “babysitting bars simulators” at one point when hunger, thirst, sleep and all other sorts of survivor meters were being added to all games because reasons. Unless they have some interesting ludo narrative dynamic they get annoying almost immediately. There’s a reason they don’t show up in recent games as often anymore.

    • Riven@lemmy.dbzer0.com
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      8 months ago

      The hunger bar in ark sucks. Its a multi point issue I think. The time cycle is made super quick so that does mean you have to drink and eat more but also it takes 10 steaks to fill that bar and you have to do it at least 3 times a day. It’s ridiculous.

    • BigBananaDealer@lemm.ee
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      8 months ago

      i really liked survival in fallout 4, mostly because its actually super hard at the start, any fire fight could mean death, you gotta play like you are really there for real

    • Flying Squid@lemmy.worldM
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      8 months ago

      Sort of reminds me of when they added laying water pipes and adding pumping stations and water towers to SimCity 2000. It was just an added grind which made it less fun.

      • pinkdrunkenelephants
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        8 months ago

        The most vital part of city infrastructure in a city building sim is boring to you? 🤔 Why play the game then? Or do you think it’s all skyscrapers and disasters?

        • Flying Squid@lemmy.worldM
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          8 months ago

          In the original SimCity, it wasn’t part of the game and it was more fun. I understand some people want it to be more realistic, but I don’t really care about realism in games, which is sort of the whole point of this thread.