That being said I think there should be an independent organization in charge of defining what is and is not triple A. Like if you buy the game and it still has micro-transactions and loot-boxes it should be disqualified from being considered AAA. I don’t think having a large budget by itself should be enough.
I don’t think having a large budget by itself should be enough.
That’s what AAA means, though. People regularly misinterpret it to mean “good” or “popular” but what it really means is “large and expensive to produce”
AAA is about size, not quality. If they have the budget they can make a AAA game.
That being said I think there should be an independent organization in charge of defining what is and is not triple A. Like if you buy the game and it still has micro-transactions and loot-boxes it should be disqualified from being considered AAA. I don’t think having a large budget by itself should be enough.
That’s what AAA means, though. People regularly misinterpret it to mean “good” or “popular” but what it really means is “large and expensive to produce”
Haha regulation.