Though the way the leaker describes it makes it sound more like a 3rd person MOBA than a hero shooter.

  • stardust@lemmy.ca
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    1 month ago

    I just want a nice story driven single player game from Valve again that isn’t VR.

    • tiredofsametab@kbin.run
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      Same. Something I can play, save anywhere to deal with life, and pick back up when time allows. I was one of those weirdos who really enjoyed Doom 3 when it came out (with the ducttape mod; that was one mechanic I didn’t like) and grew up on old Commodore, Amiga, and PC single-player games and NES/SNES/Genisis RPGs. I want that again.

    • PlantJam@lemmy.world
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      Have you played A Plague Tale (innocence, then requiem)? It’s one of the best story driven games I’ve ever played. It’s entirely linear, so plot urgency doesn’t feel artificial like it does in open world games.

      • stardust@lemmy.ca
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        I played the first one but not the second yet. I did enjoyed the experience and the hairstyles stood out for the character designs with the ribbons.

      • Openopenopenopen@lemmy.world
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        Wasn’t last years game of the year, Baldurs gate 3, a triple Aaa, single player, game that had an amazing story?

        • Quazatron@lemmy.world
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          Hang on, that is a single player game? I now auto-discard AAA games up front because most of them are online multiplayer affairs with fancy in-game items to purchase and silly anti-cheat gimmicks that give Linux users a hard time.

          I might look into buying this one, then.

          • TexasDrunk@lemmy.world
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            1 month ago

            Yep. You can play alone, couch co-op with controllers, or with friends online if that’s what you’re into. I’ve logged a couple of hundred hours alone and another hundred or so couch co-op.

            • LyD@lemmy.ca
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              I want to play it in couch co-op but I kept hearing that you miss out on content by playing it that way. For a first playthrough, is that true?

              • TexasDrunk@lemmy.world
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                You’re going to miss content no matter how you play. It’s the nature of the game. Some decisions lock you out of options.

                I can’t think of anything you’d inherently miss from couch co-op.

              • JimmyMcGill@lemmy.world
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                1 month ago

                I played through the whole game with my gf and didn’t see nor read anything that would indicate that.

                Regardless of if you play, solo or with up to 4 people there are 4 characters in your party. Your main character can be one of the predefined ones or not. You will probably have/want a mix of both.

                First play through will take more than 100h and you will still have plenty to see for subsequent playtroughs. It’s literally impossible to see all of it first time regardless of how you play.

                Just get it, it’s not just a GOTY, it’s one of the best games in a long while.

              • emeralddawn45@discuss.tchncs.de
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                1 month ago

                No. My girlfriend and I are 140 hours in and still not finished, and I’m amazed at how smooth the coop works with the story. You can each be different places doing different things, or you can travel together, you can each have your own relationships with npcs. A lot of conversations with npcs will repeat depending on who’s talking, but important story ones won’t. As long as you mostly stick together and make choices together, you’ll have every option a single player game does.

  • rustyfish@lemmy.world
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    1000 IQ power move: Valve promotes a fake game with fake trailers and fake reviews.

    Day of the release approaches.

    People buy and fire it up.

    Starting screen says “Half Life 3”.

    Thousands die from a stroke.

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      I’d like a HL3, but not yet another competitive pvp game. So not sure if that would be the right approach if they can’t even hit the same target audience.

        • Cethin@lemmy.zip
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          They don’t often shoot either. I would agree when they do shoot they tend to hit though. At minimum, it’ll be interesting to see what the studio with such a large stream of revenue finally decides to release. Even if it’s horrible, it’ll be a moment to remember.

        • FreeFacts@sopuli.xyz
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          Valve hasn’t released nothing but tech demos since Artifact, and that was a huge miss. And excluding Artifact, Valve hasn’t released nothing but tech demos in over a decade. So you could say Valve hasn’t hit the mark in over 10 years.

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            Alyx came out 4 years ago, and is recognized as one of the best VR titles of all time. It’s a full 15 hour game, so not a tech demo. I’d say that’s a hit.

            • misanthropy@lemm.ee
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              Alex is a tech demo designed to sell headsets.

              It also was unplayable for me made me sick and I can play things like super hot or beat saber for hours

              • Opisek@lemmy.world
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                Super Hot and Beat Saber don’t cause motion sickness. If you have no idea about how the different kinds of VR movement affect nausea and haven’t developed any VR legs, then that’s absolutely on you. Especially given that Alyx remains accessible to people prone to motion sickness by giving you the option for teleport locomotion and snap turning instead. I know my limits and while I can use smooth locomotion, I still use snap turning. Don’t blame the game if you don’t know your limits and it’s essentially your first VR game in which you don’t stay in a single spot.

  • Veraxus@lemmy.world
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    Valves next game…

    SQUEEEEEE!!!

    it’s an Overwatch-style hero shooter

    My disappointment is immeasurable, and my day is ruined.

    • Cethin@lemmy.zip
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      This seems reasonably different than the headline implies. It’s a hero shooter, in that there are classes based on heroes (like Team Fortress 2 as well). The gameplay is more moba it sounds like. I think I’ve only played one other moba shooter, and it failed quickly, so that’s different already.

      It’s not a copy of OW, and even if it were it could still innovate. Half Life might be a “Doom Clone”, but it did stuff no one had done before. There’s plenty of innovation potential without inventing a new genre. Even if you do create a new genre, it’s probably still just evolution of existing things. No one ever has an original idea. It’s always inspired by their environment.

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        1 month ago

        All fair points, and given the way Valve operates (like a free collective) this would only happen if there were some really passionate people leading and working on it.

        That said, it’s still a mix of things I just really do not have any interest in. Competitive online game, esports focused, MOBA-like, PvP, hero shooter… that’s a whole lot of hard no-thanks from me.

        I’d love some new light-narrative single player and/or co-op stuff from them, though.

    • Donjuanme@lemmy.world
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      Man, I was taught “don’t judge a book by it’s cover” but you’re burying it by it’s genre, I hope you can experience new things once in a while .

      • Cethin@lemmy.zip
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        Edit:This was meant for the person above.

        This seems reasonably different than the headline implies. It’s a hero shooter, in that there are classes based on heroes (like Team Fortress 2 as well). The gameplay is more moba it sounds like. I think I’ve only played one other moba shooter, and it failed quickly, so that’s different already.

        It’s not a copy of OW, and even if it were it could still innovate. Half Life might be a “Doom Clone”, but it did stuff no one had done before. There’s plenty of innovation potential without inventing a new genre. Even if you do create a new genre, it’s probably still just evolution of existing things. No one ever has an original idea. It’s always inspired by their environment.

      • Veraxus@lemmy.world
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        I hate beets. HATE them. I will eat durian, thousand-year eggs, stinky tofu, and a million other things that most people won’t touch… but beets? Fuck beets. Their sweet-yet-earthy funk is like a dead animal that has just started to decompose. I don’t care if they are cooked, pickled, or stewed in borscht… hate them and won’t touch them. They ruin everything they touch.

        This is like that. They are cooking with lots of beet-like ingredients. Some people will love that. But as for me…I hate it… I hate just everything about it… and I hate it because I’ve experienced all those ingredients before. Over and over and over again. What they are making is for a very particular crowd, and I am not part of said crowd.

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    Isn’t an overwatch style hero shooter just team fortress 2? Now get off my lawn, I have clouds to tell at.

    • Maalus@lemmy.world
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      Nah. TF2 is a shooter with 9 classes. People can double up on “soldier” for instance. A hero shooter has for one, a lot more classes / heroes (which comes from MOBAs), for two activated abilities on each hero which change the games significantly, and usually disables doubling up in competetive modes. You wouldn’t call Enemy Territory a hero shooter for instance.

      • spoopy@lemmy.world
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        Overwatch disabled doubling up well after launch, and only because they couldn’t or wouldn’t balance the game such that a 4 tank no DPS comp didn’t utterly cheese the game.

      • Captain Aggravated@sh.itjust.works
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        I think you can get there in TF2 when considering subclasses via weapons loadouts. Demoknight for instance is a completely different play style than normal pipe/sticky demoman.

      • jjjalljs@ttrpg.network
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        I stand by my assessment that overwatch is essentially team fortress 2 with a limit of one player per class and fewer game modes.

        I don’t know the name of the trope, but it’s like when a cover gets more popular than the original. Except the person doing the cover (blizzard) is a huge scumbag.

        • Maalus@lemmy.world
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          I mean, okay, people can claim that every fps is just Doom with extra steps, doesn’t make the distinction irrellevant though. Mobas are their own thing, they aren’t called RTS anymore. Same with hero shooters. Tf2 isn’t a hero shooter.

          • jjjalljs@ttrpg.network
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            If you set the server config to limit one player per class, and set the max team size to like 8, you basically have a hero shooter. That’s not an unusual config- some servers were just like that for years.

            What’s missing ? “Each class has two powers” is an extremely specific metric I don’t think is a requirement for hero shooters, and even if it was you have the unique grenades on top of the more obvious “he can build a sentry, he can turn invisible”.

            You could maybe argue there aren’t enough classes, but I don’t buy that. As long as you have enough for everyone on the team to play something different, you’re good. The characters in TF2 certainly have personality.

            I knew someone who got really upset when I compared overwatch to TF2, but I think it was because they were emotionally invested in overwatch and felt bad when I was like “it’s kind of like this much older game I like more”. Saying the thing they love is kind of a knockoff made them feel bad.

            Anyway. To your point. I wouldn’t call tf2 a hero shooter first. It’s not the best representation of the genre, probably. But to my point, I still stand by overwatch added very little on top of TF2. Most of Blizzard’s changes were changes in minor detail. It’s basically "more classes, fewer game modes, you can’t run your own server, and we’re going to try to sell you micro transactions "

            • Maalus@lemmy.world
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              Just the fact that you need to go through so many mental gymnastics to prove your point shows it. Tf2 is not a hero shooter, get over it.

  • Lenny@lemmy.zip
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    Competitive shooter

    Brooo I just wanna chill and have fun and play some games.

  • Warjac@lemmy.world
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    It’s a Team Fortress Style Hero Shooter

    Because it’s a Valve game

    Because TF2 Inspired Overwatch

    Get it right

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    Whatever it ends up being, I’m not interested. Never cared for competitive gaming. Sad that Valve has decided to use part of their enormous talent pool for, well, this while almost any genre would’ve been better.

    Also, this is already a highly saturated niche. I don’t doubt Valve’s technical prowess and knowhow to develop a game that can surpass all the other ones in quality, but a gilded turd is still a turd under that gold leaf, even if it’s technically the best turd in the world.

    • CileTheSane@lemmy.ca
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      That’s unfortunate that it’s not a genre you personally are interested in, but it is a popular genre and Valve is a business. Just because it’s not to your tastes doesn’t mean it’s a waste of their talent.

    • CosmoNova@lemmy.world
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      Competitive online games have been Valve‘s focus for well over a decade so it‘s in line with their portfolio. If anything, Alyx was an outlier they only did because they have a headset to sell it with. I think they know what they‘re doing. Sucks for you to not be their target audience though because they are pretty good at making games.

    • flamingarms@feddit.uk
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      2 months ago

      Or Paragon even. That game was so fun back in the day before it got killed. If anyone can make something that fun again, it’s probably Valve.

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            Yeah, that really brings me back. I had like 4 tokens on Steam to give the game away when they were trying to get more people to play. There was some other hero shooter MOBA a little after that too, by Epic or something. Didn’t last very long and wasn’t all that great, but I still played the shit out of the falcon character that could “fly”. Man, I need to jump into another one of these games.

      • bagelberger@lemmy.world
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        There’s a remake out right now called Predecessor that I’ve been enjoying, free on PC/PS/Xbox.

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          Oh shit, I hadn’t heard of that. I’ll definitely check it out; thanks for the recommendation.

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        Was it really that good? I heard it was overwatch from wish when it launched but then got better. I never tried it, because i didn’t wanna learn something new.

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          It was a hero shooter MOBA but with some verticality, so that’s about as far as the Overwatch comparison goes. I had a great time with it. I like traditional MOBAs but don’t have the skill/patience/time for them, so hero shooter MOBAs are the perfect way for me to be able to play them more casually. In my opinion, of the few I’ve tried, Paragon was the best implementation of a hero shooter MOBA; the core gameplay just felt really tight to me.

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    I, for once am excited. I didn’t buy Overwatch since I was deeply disappointed in Blizzard, after D3. Then the whole pandering to CCP and Blitzchung fiasco happened and that cemented my decision.

    I didn’t play Valor ant since I don’t enjoy having a Chinese kernel level spyware on my PC.

    So this may be something that can satisfy my itch.

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    Calling things an OverWatch style shooter is a bit like calling every first person shooter a Doom clone. Just call it a hero shooter I know what a hero shooter is. You don’t need to compare it to another game.

    It’s bad enough that the term a “roguelike” exists, I can guarantee that hardly anyone who plays them has ever actually played rogue, and fair enough since it’s ancient, so they have no idea if the game they’re playing is like it or not.

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      “Roguelike” has also become very watered down. I see “roguelite” used less often, though it’s more accurate, but there isn’t a good alternative term right now. Turn-based-dungeon-crawler-with-permadeath is historically accurate but there’s a tendency to lump action games like Rogue Legacy and Enter the Gungeon in that needs to be accounted for.

      (And no I haven’t played Rogue but I did play a bunch of NetHack)