• ummthatguy@lemmy.world
    link
    fedilink
    English
    arrow-up
    38
    ·
    1 month ago

    That game had some great gameplay elements. Most notably the caravan takedowns.

    Unfortunate that the array of side missions was repetitive and overall story lacking.

    • ampersandrew@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      1 month ago

      Yeah, these parts were great but do not require an open world. Contrary to the developer’s comments, having agency or autonomy in a game is not at odds with being linear. More often than not, making a game open world just leads to those problems you pointed out.