Tixanou@lemmy.world to Lemmy Shitpost@lemmy.world · edit-216 days agoThis will be YouTube in 2025lemmy.worldimagemessage-square165fedilinkarrow-up11.41Karrow-down119file-text
arrow-up11.39Karrow-down1imageThis will be YouTube in 2025lemmy.worldTixanou@lemmy.world to Lemmy Shitpost@lemmy.world · edit-216 days agomessage-square165fedilinkfile-text
minus-squarepkmkdz@sh.itjust.workslinkfedilinkarrow-up1·edit-214 days ago(not) fun fact: In game design there exists analogical term for “making player addicted” called “dark patterns”. Mostly used by live service and mobile games
(not) fun fact: In game design there exists analogical term for “making player addicted” called “dark patterns”. Mostly used by live service and mobile games