(sorry if it’s the wrong place for this kind of discussion)

Yesterday The Riftbreaker raised its price 50% for base game and 65% for dlcs. I know Steam said all devs to adjust prices(in January), but this feel more of trend where once a game gets popular the price skyrocket.

As someone who waits a game go 75% or a stable 50% discount before buying it, if i didnt buy it by then sure i ain’t buying that now unless there is a massive discount (not even gonna talk about games that raise price to fake a bigger discount).

I dont want to sound cheap; I grew up with no condition to buy games and spent a lot of my internet in torrents in my youth, now i gladly pay for games but once a game raise its price i unwishlist it.

    • GeekFTW@kbin.social
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      10 months ago

      Yup.

      I’m 40. I’ve been gaming since opening Super Mario Land one afternoon in 92/93. I’ve spent money on more games than I can count (literally as I’ve bought and sold my entire physical collection numerous times over the years).

      At this point: Game comes out, I pirate it. Once it’s below $20, I’ll buy it (assuming it wasn’t shit, obviously). If I get tired of it before then, it gets Wishlisted until I can buy it below $20 in the future and I spend the next chunk of time playing one of the millions of games that have come out in the last 40ish years which I’ve missed instead.

      You ever see me spending $70/$80 or more for a game for the rest of my life you best fucking call me a doctor and let my wife know I may not be coming home.

  • Gargleblaster@kbin.social
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    10 months ago

    Abandon the FOMO completely. I do not reward shitty behavior. Destiny 2’s launch was the end of that. Let other people pay top dollar to playtest it and work all the wrinkles out. Let all the DLC come out and the game GOTY edition if it’s that good. Let others buy that. THEN, when they are going to launch the sequel, all of that pap will be sold at basement-level prices. Maybe wait a bit longer if it was really popular.

    I’m playing Divinity: Original Sin 2 right now. ;-)

    • hoodatninja@kbin.social
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      10 months ago

      Some of us learned with Destiny 1 and it saddens me they got so many more victims customers with Destiny 2

      • limeaide@lemmy.ml
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        10 months ago

        I got that lesson with call of duty ghost and assassin’s creed 3 back in 2013. I was extremely hyped for the games and they both ended up sucking.

        After that I will just buy a game after it’s been out for a couple months

        • hoodatninja@kbin.social
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          10 months ago

          Meh AC3 was a complete game you didn’t enjoy (valid reason not to pre-order still!) so I’d say it’s less flagrant than destiny et al which nickel and dime you as they manufacture FOMO. Bungie’s list of sins is much longer lol

    • NOSin@lemm.ee
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      10 months ago

      While you’re overall right, DOS 2 is a terrible exemple for that.

  • hypelightfly@kbin.social
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    10 months ago

    I don’t see any price change for that game looking at the price history (USD). It’s possible you’re seeing an adjustment in exchange rates which would only see an increase in certain currencies.

    As for what I think, I generally just ignore base prices and only buy games when they are a price I’m willing to pay for what they provide.

    • Vcio@lemmy.worldOP
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      10 months ago

      Perhaps it’s was the regional price, Steamdb link, funny enough, the price change history vanished(dlc still recorded) but still has the new price.

  • ppg@easymode.im
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    10 months ago

    @Vcio@lemmy.world for me, it just means that I’m not going to pick it up longer. I’ll wait until the price drops to a dollar amount that makes sense to me.

  • majestictechie@lemmy.fosshost.com
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    10 months ago

    Inflation means things cost more. Games and other things will continue to rise in price.

    If your not comfortable paying the price of a game, then the best thing is to wait for prices to start falling or for a sale.

  • LongPigFlavor@lemmy.ml
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    10 months ago

    It’s bound to happen, but not every game needs to be bought at launch, the game will still be available for purchase at a later date.

  • Yokozuna@lemmy.world
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    10 months ago

    The last time games were increased in price I was in grade school, 50 to 60, a 10 dollar increase. I wrote a letter to nintendo actually and got a response basically saying costs were up in the nicest way you could to a child.

    That was well over 15 years ago, so the extra 10 they tacked on was honestly coming eventually. Everything else in life is getting expensive so of course it was only a matter of time until it reached this part of our lives, its really basic economics.

    A comparison to keep in mind is also that we were still buying physical copies of games when the last increase happened, now we are strictly digital for a large majority of purchases while this next increase has happened.

    But luckily this increase in price seems to be a trend only taken on by AAA companies, which are hit and miss in their titles lately imo, so most will be on sale in a year and you won’t ever have to pay 70 unless you are really into that title. Most indie companies are pricing their games at around 30-40 dollars right out of the gate and honestly have more of the spirit of what video games should be.

    • some_guy@kbin.social
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      10 months ago

      Go back 15 years before that and SNES games were $70-$90 at retail.

      What’s your issue with pricing?

      • Yokozuna@lemmy.world
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        10 months ago

        I don’t have an issue with the pricing I was just explaining why I think the pricing isn’t an issue (didn’t really state this clearly) strictly due to economic pressures and giving just a little bit of background as to why. Because honestly like you said, games historically have been more expensive in the past. And they have lightned up on prices in the past two decades only to gradually increase them with tons of time in between for whatever reason they site.

        Just another thought here but I honestly think the micro transaction economy we’ve gotten in games the past few years probably stifled the price increase just a little longer.

  • CalamityBalls@kbin.social
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    10 months ago

    If a game costs what I’m willing to pay for it, I buy it, if it doesn’t, I check G2A, if still not, wishlist and wait for sale. They can do what they like with prices but I’ve got my pain limit.

    Apart from From Software stuff, I will buy all of those.

  • donuts@kbin.social
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    10 months ago

    It’s unavoidable. Not only are player expectations for bigger and better looking games getting higher every year, but games are also becoming more expensive to make due to bigger teams and global economic inflation. Luckily I think indie games will continue to exist at a range of prices, but I expect them to get a bit more expensive too because inflation affects everything.

  • WheatleyInc@lemmy.world
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    10 months ago

    That depends on:

    1. If the game is in Early access, the price is justified to change as it becomes more fleshed out.
    2. If the game gets a massive update (Such as Quake II recently) a price raise feels justified.
    3. Also, none of this applies if the game goes over 60$, you should never pay more than 60$ because of a price raise. But, these are all just my opinions.
  • InfiniteGlitch@lemmy.dbzer0.com
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    10 months ago

    I’m completely done with that crap. Games becoming €80 while they’re either mediocre, lots of bug/ glitches or flat out unplayable.

    I rather wait for a heavy sale or well - the instance I’m on should say enough.

    Feel like in the future games going to be €100 normally and €120 deluxe etc.

  • Donebrach@lemmy.world
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    10 months ago

    I paid $70 for majoras mask at Walmart back in 2001, if anything games have become immensely cheaper taking into account inflation.

    • Yokozuna@lemmy.world
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      10 months ago

      Yea people seem to forget the pricing of n64 catridges back when it was the hot thing like ps5, etc is today. It was actually insane. Considering inflation too, you were paying a lot more for a single game then.

  • jet@hackertalks.com
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    10 months ago

    Look at steam DB. Many games move the prices around up down constantly. Even higher than their previous plateau. It’s all about creating urgency for sales.

  • Sludgehammer@lemmy.world
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    10 months ago

    When a games been sitting in my wishlist for a while it’s usually there for a reason. Sometimes it’s just that I have a glut of other games to play in that genre, sometimes I’m waiting for the game to improve. But usually it’s because I’ve looked at the game and said “I don’t think it’s worth that price” and am waiting for it to fall to something I consider reasonable. Obviously, a price hike isn’t going to help it reach that point.

    I looked at Riftbreaker’s steam DB page and it looks like it was only some countries who got a price spike, so I’m guessing it was some sort of currency re-balancing. You know, the Ruble is weak so prices relative to the Dollar went up or whatever. All that being said my first point stands, if I didn’t want to buy a game at price X , I’m going to want to buy it even less at X * 1.5, regardless of what’s happening in international money markets.