Fair, that’s where the elixir of toxicity (and optional stamina pot) come in during the bossfight. And in normal game, that’s where I disengage when faced with 3 or more ghouls
Fair, that’s where the elixir of toxicity (and optional stamina pot) come in during the bossfight. And in normal game, that’s where I disengage when faced with 3 or more ghouls
You also don’t need all that many to be helpful. Set him on fire, poison him, maybe blind if you fancy, but then focus on minions (or whatever else damaging you have for the last phase, then invis until deferred happens)
…it’s called a curse for a reason. And I will note, at range a decent number are still usable attacks
9 badges? Time for some hunting then!
Tips for next time: Get yourself killed early (Goo if you need that badge as well) then leave the item by the stairs to pick up on your way out
No spare transmutes then? Seems worth a roll if you had any
Need to have Swarm intelligence for that, enemies normally don’t alert others. Depending on your loadout, something to blind then ranged damage is one good option, the other is to just walk up to the skelly so the robot can’t shoot you (e.g. yellow seed to avoid taking hits).
Easiest you can do is of course use version 2.4.0. play the seed and id the hammer if you find one… Under normal conditions +16 is of course a bug, but if I’m reading that right they say that they found it somewhere in the first area at +2
Also other (later game) options such as ally swap, heroic leap etc
Perhaps invis potions and chains if the plan is to invisibly waltz over
Rather than a popup, perhaps as suggested use the “arrow to continue moving” when path length is much larger than direct distance ignoring obstacles, and show a short trace or arrow to indicate the plotted path. Do this before a single step is taken, either tapping the target location or the continue arrow executes the path
Spell is phase shift, I can also think of Ally swap or any other ability which allows jumping or teleporting, such as Assassin’s reach, Smoke Bomb, Heroic leap, some duelist weapon abilities etc.
There is no bug to hunt this time, though you might try to find where the branch to do this is
o7 for the pillar of infinite surprise
Shielding potion, blessed ankh if need be
So what do we call the max RoW version of this? Ultra OP?
Discord has a getting started with mod development, beyond that you will have to learn to code as of course any necessary item interactions would have to be coded in. Beyond that, it should mostly be a matter of starting with one, then carefully transplanting code from the other for the features you want
Making it another dedicated equip slot basically
Strength required. Probably trying to use a shorter description to make the UI look consistent