It’s actually kind of a drawback sometimes. Super Metroid for instance is pretty awkward to play since it’s hard to hold B and press Y at the same time 😅
It’s actually kind of a drawback sometimes. Super Metroid for instance is pretty awkward to play since it’s hard to hold B and press Y at the same time 😅
I have a decade old Buffalo famicom-style controller with ABXY just like in your photo, although mine is wired. I’ve opened it and adjusted the Dpad by partially covering the contacts with tape, and I swear it’s the best Dpad I’ve ever used. I’ve also got an 8bitdo FC30 Pro but I rarely use it nowadays.
I think my first raspberry pi got to 500-ish days before we had a power outage
Just to clarify, this is about the 2019 model Fairphone 3, which does have a headphone jack.
I haven’t played my GameCube since it was current, but recently I installed the picoboot mod which lets me load games off of a microSD card. Haven’t actually sat down to play anything yet but I’ve booted Baten Kaitos and Tales of Symphonia just to confirm that it works 😎
Keeping Lithium-ion batteries at 100% charge will reduce their lifespan. They want to live in the 40-80% range. I use an app that notifies me when my phone has charged to 80%, so that I can unplug it. It may be overkill, but I plan to use this phone for 9 more years or so.
The graphics blow Kirby’s Adventure out of the water!
And it doesn’t seem to have much (if any) slowdown. Impressive!
Mother 1 is my favorite, it’s got such a unique atmosphere. Some of my more recent favorites include the Valis series (bishoujo action platformers), and Monster World IV (action platformer with light RPG elements). I’m big on aesthetics and those games really appealed to me!
The pads look intact, which makes it a much easier repair than it could have been.
Best of luck to them. I did not dislike Balan Wonderworld, but it was obvious that it wasn’t finished. It became popular to dunk on it but not everything about the game was as awful as people made it out to be.
Setting
full-screen-api.warning.timeout
to0
removes the notification at the top of the screen that tells you how to exit fullscreen mode.