Ethereal Chains. The most useful Artifact!
Ethereal Chains. The most useful Artifact!
You can think about using a Potion of Levitation or 2 Stone of Blink (get by alchemizing 1 Scroll of Teleportation into 2 runestones). Other option would be to alchemize Telekinetic Grab Spell (Put Thrown Weapons into Liquid Metal and any scroll with any stone into Arcane Catalyst. Combine these twos to get 6x Telekinetic Grab.
What are upgraded rations?
There is “Oscilloscope” which can show frequencies and their intensity
same would be true for US
Umso erstaunlicher, dass MagPi solange durchgehalten hat!
Great, heard good things about OpenTTD! Do you game it directly on Steam Deck Controller or on Desktop with Mouse, Keyboard?
Great Game, for now i primarily play it on Android Phone. Easy to begin, but easy to die with one wrong click the game can be lost after hours of trying to get to the amulett!
Great Thanks for your write Up. I would love the idea that Steam Deck comes preinstalled with an Open Source Game like Xonotic!
Your bow looks not enchantent?
Which enchantment did you use on the bow?
So far i was successfull with blooming enchantment with warden. It feelt sooo overpowered. It was the first time for me going beyond king and then easily making it to amulett and back to first floor afterwards.
FitoTrack may be suitable for that.
If the Map is not fitting totally you can even correct it on OpenStreetMap.org by yourself
FitoTrack is a nice open source fitness tracker which shows the path on OpenStreetMap background. It logs position and speed data.
You can create a custom workout which shows you the current speed instead of average.
https://f-droid.org/packages/de.tadris.fitness/
What do you actually need it for?
How to watch YouTube on Steam Deck? Via Desktop Mode?
This seems like some kickoff post for some work which will maybe done.
I hardly believe that OpenStreetMap.org will deliver vector maps in 2024 by default when so far we not even saw a concept or demo.
Vector Graphics do not only have advantages, but can also cause difficult performance or rendering problems.
Features like clickable POIs are not dependent of vector graphics but need a whole different data distribution concept in backend.
I am using Osmand for adding POI nodes (https://f-droid.org/de/packages/net.osmand.plus/)
Genau, meinte die richtige Sondenseite. Die Sonde sah mir so rund aus, dass ich ein kippen auf die Seite befürchtete.
Meine Vermutung scheint sich zu bestätigen:
Es ist nach Aussagen der Jaxa-Vertreter möglich, dass das an einer verkehrten Lage der Raumsonde liegen könnte. Es wird nun versucht, die Daten aus der Forschung zu maximieren. Die kleinen Landerover LEV-1 und LEV-2 wurden erfolgreich ausgesetzt und Daten, inklusive Bilddaten, heruntergeladen.
von https://www.golem.de/news/raumfahrt-verwirrung-um-japanischen-mondlander-slim-2401-181365.html
Ist es auf der richtigen Seite gelandet?
Allows to move multiple tiles at once. Allows to go through walls. Allows to go over chasms. Allows to pull strong ranged enemies next to hero, like gnoll shamans which are then a lot weaker. When there is a chasm on this tile any ground enemie can be instantly killed.