• PseudoSpock@lemmy.dbzer0.com
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    9 months ago

    When your games have an issue, don’t blame Linux. Don’t even mention Linux. It’ll be your own fault for using a compatibility layer (Wine/Proton). The games are written for Windows, they shouldn’t get any of your money.

    • Communist@lemmy.ml
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      9 months ago

      Mentioning steam deck is fine. Valve supports it. It’s pretty official. I don’t see why you care.

      • PseudoSpock@lemmy.dbzer0.com
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        9 months ago

        Because it discourages native Linux game development for something ‘good enough’ using a windows compatibility layer that really is just a large hack. That’s why I care. Games for Linux should be made naively for Linux, to bolster the Linux operating system. When wine/proton fails, people confuse it with being the fault of Linux, when it’s not. It is the fault of running software not made for Linux to begin with on a compatibility layer. Those problems unnecessarily tarnish Linux. It’s wrong, it really shouldn’t be allowed, and I’d be happy to see Wine/Proton sued out of existence to prevent it.

        • Communist@lemmy.ml
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          9 months ago

          That’s a chicken-egg problem.

          If they hadn’t done this first it would’ve never happened at all.

            • Communist@lemmy.ml
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              9 months ago

              …so, you think that means that it would’ve been fine without proton? You’re dreaming.

              • PseudoSpock@lemmy.dbzer0.com
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                9 months ago

                Either native or not at all. The way proton sits in the middle leaves Linux with all the complaints when it goes wrong. Not Linux’s fault. It’s people like you that are to blame for putting Linux in a situation it should never have been in. Linux does not need games, anyway. Games are for children.